The Most Important Mobile Game Development ToolsSoftware Design & DevelopmentUpdated on Dec 5, 2017 View more like this | Visit Singapore, UN | Contact Dave Hew |

Mobile game developers from all over the world are experiencing the golden age of their industry as it has become one of the most effective and influential in the market today. Most mobile game developers are keen to learn new skills and tools that can help them with their task and some of those tools are more valuable than others. From simple engines to more complex infrastructure and audio, those tools will make the job of mobile game development easier and more profitable.
Unity
Starting with an engine platform that is commonly-used and has received a recent update – Unity. The latest version has the same level of accessibility and delivers an amazing quality in production. Mobile game development companies like SwagSoft have been using the previous versions of this tool for years and now are enjoying the benefits of the newest one. Probably one of the biggest advantages of Unity is the ability to be used on multiple platforms and to be ported to the web using Unity Web Player.
Marmalade SDK
Marmalade is still considered as one of the fastest tools when creating games on C++, especially for cross-platform games. Makes no difference if you are using Xcode or Android studio, the end product is quickly and cheaply built. The projects are opened on those platforms and later are compiled for Android, Windows Phone or Windows Desktop, iOS or Mac, and BlackBerry.
Project Anarchy
Project Anarchy was Havok’s initial attempt to cover the mobile game development world years ago and since then, it has risen as one of the top tools to be used by mobile game developers. It uses most of Havok’s products like Physics, AI, and Animation Studio and provides incredible asses management systems, sample materials, and LUA scripting to its users. The mobile game development process has been enriched and optimized, and the end product is shipped easily for free on Android, Tizen, and iOS.
Corona SDK
Corona is great for speedy and high-quality mobile game development products. It provides the ability to publish apps on multiple platforms easily with a single code base and it supports Android, iOS, and even Kindle. It also uses LUA development making the job of Java and Flash developers easier and simpler.
Autodesk Maya LT
Maya LT is the start-ups’ dream as it has been designed to assist beginners with their mobile game development projects. When it was introduced to the world years ago, it went through extreme testing processes so that it can be fully optimized for mobile game development. Numerous of animation features and Nex toolset are included to help from the beginning and later on, even more, were introduces – Turtle tool and ShaderFX. Maya LT works great on Unity and CryEngine, making the process less complex and it allows mobile game developers to focus on delivering the best product possible. Autodesk’s previous attempts like Scaleform Mobile SDK were not as successful as the company hoped but Maya LT changed all of that.
Unity
Starting with an engine platform that is commonly-used and has received a recent update – Unity. The latest version has the same level of accessibility and delivers an amazing quality in production. Mobile game development companies like SwagSoft have been using the previous versions of this tool for years and now are enjoying the benefits of the newest one. Probably one of the biggest advantages of Unity is the ability to be used on multiple platforms and to be ported to the web using Unity Web Player.
Marmalade SDK
Marmalade is still considered as one of the fastest tools when creating games on C++, especially for cross-platform games. Makes no difference if you are using Xcode or Android studio, the end product is quickly and cheaply built. The projects are opened on those platforms and later are compiled for Android, Windows Phone or Windows Desktop, iOS or Mac, and BlackBerry.
Project Anarchy
Project Anarchy was Havok’s initial attempt to cover the mobile game development world years ago and since then, it has risen as one of the top tools to be used by mobile game developers. It uses most of Havok’s products like Physics, AI, and Animation Studio and provides incredible asses management systems, sample materials, and LUA scripting to its users. The mobile game development process has been enriched and optimized, and the end product is shipped easily for free on Android, Tizen, and iOS.
Corona SDK
Corona is great for speedy and high-quality mobile game development products. It provides the ability to publish apps on multiple platforms easily with a single code base and it supports Android, iOS, and even Kindle. It also uses LUA development making the job of Java and Flash developers easier and simpler.
Autodesk Maya LT
Maya LT is the start-ups’ dream as it has been designed to assist beginners with their mobile game development projects. When it was introduced to the world years ago, it went through extreme testing processes so that it can be fully optimized for mobile game development. Numerous of animation features and Nex toolset are included to help from the beginning and later on, even more, were introduces – Turtle tool and ShaderFX. Maya LT works great on Unity and CryEngine, making the process less complex and it allows mobile game developers to focus on delivering the best product possible. Autodesk’s previous attempts like Scaleform Mobile SDK were not as successful as the company hoped but Maya LT changed all of that.